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Illustration of Feral ghoul
Original AI-made illustration based on the descriptions in the sources. Not an official design.
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Feral ghoul

Ook bekend as: Ghoul
SpeletjiesBesmet, nog lewendWisselBestraling1968 tot 1999

The zombie of the Fallout series, with the difference that it never died. Ghouls are humans kept alive and disfigured by radiation; most stay sane, but ferals have lost their minds and attack on sight. Inspirations included Richard Matheson's I Am Legend and accounts of radiation poisoning.1

Veg daarteen
Eerste verskyning
1997
Fallout (1997)
Bronwerk
Fallout (1997)
Interplay Entertainment
Gemaak in
VSA
Wat dit veroorsaak
Bestraling
Radiation, with other pollutants such as the Forced Evolutionary Virus, mutated survivors of the nuclear war into ghouls; in time the brain degrades and the ghoul goes feral.
Hoe jy een word
A ghoul whose mind has decayed over decades or centuries.
Hoe dit beweeg
Wissel
Shambles around familiar places and attacks in packs.
Intelligensie
Breinloos
veldnotas

Wat die bronne sê

1

Alive, not undead: 'zombie' is an insult in the Fallout world1

2

Their bodies regenerate, so they can live for centuries1

3

Low-level radiation does not hurt them1

4

Haunt supermarkets and drive-ins out of something like muscle memory1

5

In Fallout 3 their skin texture was made from photographs of packaged chicken1

6

Ghouls were called 'Bloodmen' during development of the first game1

Sou jy hom kon uithardloop?

Spoedklas volgens hoe die bronne dit beskryf (wissel), nie 'n meting nie.

Jy, stap omtrent 5 km/h (3.1 mph)
Jy, draf omtrent 10 km/h (6.2 mph)
Feral ghoul omtrent 10 km/h (6.2 mph)
'n Fikse volwassene wat naelloop omtrent 24 km/h (15 mph)
'n Vinnige fietsryer omtrent 37 km/h (23 mph)

Bronne

  1. Ghoul (Fallout) - Wikipedia

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Meer van Fallout

Selfde era: 1968 tot 1999

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