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Zombie (Project Zomboid)
The dead of Knox Country, Kentucky, in the survival simulation Project Zomboid. The developers took their cue from zombie films, Romero's above all, and built slow corpses that are dangerous through numbers, noise and a bite that cannot be treated. Sandbox settings let players change their speed, senses and strength.12
Lehen agerpena
2013
Early access release, 2013Jatorrizko lana
Project Zomboid (2013)
The Indie StoneNon egina
Erresuma Batua, Kanada
Zerk eragiten duen
Inoiz azaldu gabe
The Knox Infection. Its origin is never stated; in-game broadcasts speculate about a prion disease, bioterrorism or an act of God.Nola bihurtzen zaren bat
A bite always infects and kills, after which the body rises; scratches (7%) and lacerations (25%) carry a smaller risk.
Nola mugitzen den
Herrestan dabil
Romero-style shamblers by default; crawlers move at about a fifth of walking speed, and sprinters exist only as an optional setting.Adimena
Burugabea
Puntu ahulak
- attacking while it is sitting, feeding or knocked down
- stealth: they rely on sight and hearing
Noiz agertu zen lehen aldiz?
Early access release, 2013
landa-oharrak
Iturriek diotena
Ihes egingo zenioke korrika?
Abiadura-maila, iturriek nola deskribatzen duten oinarritzat hartuta (herrestan dabil), ez neurketa bat.
Zombie (Project Zomboid) 3 km/h (1.9 mph) inguru
Zu, oinez 5 km/h (3.1 mph) inguru
Zu, korrika arin 10 km/h (6.2 mph) inguru
Heldu sasoiko bat lasterka bizian 24 km/h (15 mph) inguru
Txirrindulari azkar bat 37 km/h (23 mph) inguru
Iturriak
Orri honetako datu guztiak iturri hauetatik datoz, gure hitzez idatzita. Akatsen bat ikusi duzu? Esaguzu helbide honetan: [email protected].