
Galmee Lak. 336, 446 keessaa
Zombie (Project Zomboid)
The dead of Knox Country, Kentucky, in the survival simulation Project Zomboid. The developers took their cue from zombie films, Romero's above all, and built slow corpses that are dangerous through numbers, noise and a bite that cannot be treated. Sandbox settings let players change their speed, senses and strength.12
Yeroo jalqabaaf kan mul'ate
2013
Early access release, 2013Hojii jalqabaa
Project Zomboid (2013)
The Indie StoneBiyya itti hojjetame
Biriteen, Kanaadaa
Maaltu isa fida
Gonkumaa hin ibsamne
The Knox Infection. Its origin is never stated; in-game broadcasts speculate about a prion disease, bioterrorism or an act of God.Akkamitti isa taata
A bite always infects and kills, after which the body rises; scratches (7%) and lacerations (25%) carry a smaller risk.
Akkamitti sochoo'a
Lafa harkisaa deema
Romero-style shamblers by default; crawlers move at about a fifth of walking speed, and sprinters exist only as an optional setting.Beekumsa
Sammuu malee
Bakkeewwan laafoo
- attacking while it is sitting, feeding or knocked down
- stealth: they rely on sight and hearing
Yoom jalqaba mul'ate?
Early access release, 2013
yaadannoo dirree
Maddoonni maal jedhu
Fiigdee isa jalaa ba'uu dandeessaa?
Sadarkaa saffisaa akkaataa maddoonni itti ibsan irraa (lafa harkisaa deema), safara miti.
Zombie (Project Zomboid) gara 3 km/h (1.9 mph)
Ati, deemaa gara 5 km/h (3.1 mph)
Ati, suuta fiigaa gara 10 km/h (6.2 mph)
Ga'eessa qaamaan jabaa kan ariitiin fiigu gara 24 km/h (15 mph)
Saayikilii oofaa ariifataa gara 37 km/h (23 mph)
Maddoota
Dhugaan fuula kana irra jiru hundi maddoota kana irraa dhufe, jechoota keenyaan barreeffame. Dogoggora argitee? [email protected] irratti nutti himi.