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Ghoul (Dungeons & Dragons)

PoNéew yu dundaat1968 ba 1999

The flesh-eating undead of Dungeons & Dragons, part of the game since 1974. Unlike the game's zombie it is cunning and contagious: its touch paralyses and its bite carries a disease that raises the dead as more ghouls.12

Xeexal ko
Jëkk a feeñ
1974
Dungeons & Dragons (1974)
Liggéey bi mu jóge
Dungeons & Dragons (1974)
TSR
Def nañu ko ci
Amerig
Lan moo ko waral
Yeneen
Undead that rise hungering for living flesh; their bite carries ghoul fever.
Naka ngay doone benn
Anyone who dies of ghoul fever rises as a ghoul at the next midnight.
Xel
Am xel
Fi mu néewe doole
  • a cleric's power to turn undead
  • elves are immune to its paralysis
notu gëstu

Li sours yi wax

1

Its touch paralyses, a trait it has had since the 1974 rules12

2

Intelligent: it speaks the languages it knew in life12

3

Bursts out of shallow graves and from behind tombstones12

4

Hunts alone, in gangs or in packs of up to a dozen12

5

An aquatic cousin, the lacedon, lurks near reefs where ships are wrecked12

Sours yi

  1. Ghoul - d20 SRD (D&D 3.5 System Reference Document)
  2. Undead (Dungeons & Dragons) - Wikipedia

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Yeneen yu jóge ci Dungeons & Dragons

Benn jamono: 1968 ba 1999

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