
Kayit No. 336 ci 446
Zombie (Project Zomboid)
The dead of Knox Country, Kentucky, in the survival simulation Project Zomboid. The developers took their cue from zombie films, Romero's above all, and built slow corpses that are dangerous through numbers, noise and a bite that cannot be treated. Sandbox settings let players change their speed, senses and strength.12
Jëkk a feeñ
2013
Early access release, 2013Liggéey bi mu jóge
Project Zomboid (2013)
The Indie StoneDef nañu ko ci
Àngalteer, Kanadaa
Lan moo ko waral
Kenn leeralul ko mukk
The Knox Infection. Its origin is never stated; in-game broadcasts speculate about a prion disease, bioterrorism or an act of God.Naka ngay doone benn
A bite always infects and kills, after which the body rises; scratches (7%) and lacerations (25%) carry a smaller risk.
Naka lay yëngoo
Dafay doxantu
Romero-style shamblers by default; crawlers move at about a fifth of walking speed, and sprinters exist only as an optional setting.Xel
Amul xel
Fi mu néewe doole
- attacking while it is sitting, feeding or knocked down
- stealth: they rely on sight and hearing
Kañ la jëkk a feeñ?
Early access release, 2013
notu gëstu
Li sours yi wax
Ndax mën nga ko raw ci daw?
Gaawaay bi jóge ci ni sours yi ko melale (dafay doxantu), du natt.
Zombie (Project Zomboid) lu tollu ci 3 km/h (1.9 mph)
Yow, ci dox lu tollu ci 5 km/h (3.1 mph)
Yow, ci daw ndànk lu tollu ci 10 km/h (6.2 mph)
Mag bu am doole buy daw lu gaaw lool lu tollu ci 24 km/h (15 mph)
Ku gaaw ci welo lu tollu ci 37 km/h (23 mph)
Sours yi
Xibaar bu nekk ci xët wii jóge na ci sours yii, te nu bind ko ak sunu kàddu. Gis nga njuumte? Wax nu ko ci [email protected].