ZombieWiki
Illustration of Zombie (7 Days to Die)
Original AI-made illustration based on the descriptions in the sources. Not an official design.
Ifayile No. 335 kwa-446

Zombie (7 Days to Die)

ImidlaloIvuswe ekufeniIyahlukaIntsholongwane2010 ukuza kuthi ga namhlanje

The zombies of 7 Days to Die, a survival crafting game that spent more than ten years in early access. They are slow in daylight and fast at night, and they tear down buildings to reach the player. The title refers to the weekly Blood Moon horde around which all base-building is planned.12

Yiphose edabini
Yavela okokuqala
2013
Early access release, December 2013
Umsebenzi woqobo
7 Days to Die (2013)
The Fun Pimps
Umda weminyaka
ESRB M
Indawo eyenziwe kuyo
IMelika
Oko kuyibangelayo
Intsholongwane
The Septdiurnal Virus (SDV), which devastated the United States in the game's backstory before nuclear strikes failed to stop the dead.
Indlela ehamba ngayo
Iyahluka
Slow by day; after dark they turn feral and run.
Ubukrelekrele
Ayinangqondo
Iindawo ezibuthathaka
  • daylight, when they are slow and notice the player only at close range
  • fortifications, until they break through
amanqaku ophando

Oko kuthethwa yimithombo

1

Every seventh night a Blood Moon sends a horde straight at the player12

2

They attack and destroy anything in their way, including player-built walls12

3

Tougher variants appear as in-game days pass12

4

Infected animals join the Blood Moon hordes12

5

Once one has noticed the player it keeps coming until one of them is dead12

Ungayigqitha ngokubaleka?

Udidi lwesantya ngokwendlela imithombo eyichaza ngayo (iyahluka), asingomlinganiselo.

Wena, uhamba malunga ne-5 km/h (3.1 mph)
Wena, ujoga malunga ne-10 km/h (6.2 mph)
Zombie (7 Days to Die) malunga ne-10 km/h (6.2 mph)
Umntu omdala osempilweni ebaleka ngamandla malunga ne-24 km/h (15 mph)
Umkhweli webhayisikile okhawulezayo malunga ne-37 km/h (23 mph)

Imithombo

  1. 7 Days to Die - Wikipedia
  2. 7 Days to Die - RAWG

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Ixesha elinye: 2010 ukuza kuthi ga namhlanje

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