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Zombie (The Elder Scrolls)

HryNemrtvýČarodějnictvíOd 1968 do 1999

The standard risen corpse of the Elder Scrolls games. They are products of necromancy, a craft the setting treats as a profession with its own apprenticeships, and they have appeared since the first game in the series.1

Postavit se mu
První výskyt
1994
The Elder Scrolls: Arena (1994)
Zdrojové dílo
The Elder Scrolls (series) (1994)
Bethesda Softworks
Vyrobeno v
USA
Co ho způsobuje
Čarodějnictví
Corpses raised by necromancers through ritual; certain diseases can also produce them.
Jak se jím stanete
A necromancer takes a body to a suitable place and performs the rites; an untreated bite can also turn a victim.
Inteligence
Bezmozký

Kdy se poprvé objevil?

Starověk
Středověk
Od 1500 do 1899
Od 1900 do 1967
Od 1968 do 1999
Od 2000 do 2009
Od 2010 do dneška
1994

The Elder Scrolls: Arena (1994)

terénní poznámky

Co říkají zdroje

1

Raising a zombie is a traditional test piece for an apprentice necromancer1

2

Seen in every state of decay, some headless or missing limbs1

3

Carriers of a long list of diseases1

4

'Worm Thralls' are zombies made by Mannimarco's Order of the Black Worm1

5

Appear in games from Arena to Skyrim and The Elder Scrolls Online1

Zdroje

  1. Lore:Zombie - The Unofficial Elder Scrolls Pages

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Více od: The Elder Scrolls

Stejná doba: Od 1968 do 1999