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Illustration of Zombie (All Flesh Must Be Eaten)
Original AI-made illustration based on the descriptions in the sources. Not an official design.
File No. 152 of 446

Zombie (All Flesh Must Be Eaten)

GamesUndeadVaries1968 to 1999

The build-your-own zombie of All Flesh Must Be Eaten, a role-playing game published by Eden Studios in 1999. It supplies zombie creation rules instead of a single monster, and each of its Deadworld settings has its own kind of dead.1

Battle it
First appeared
1999
All Flesh Must Be Eaten (1999)
Source work
All Flesh Must Be Eaten (1999)
Eden Studios (George Vasilakos)
Made in
USA
What causes it
Other
Whatever the gamemaster chooses: the rulebook has rules for building zombies to order.
How it moves
Varies
Set by the gamemaster when the zombie is designed.
Intelligence
Mindless

When did it first appear?

Ancient world
Middle Ages
1500 to 1899
1900 to 1967
1968 to 1999
2000 to 2009
2010 to today
1999

All Flesh Must Be Eaten (1999)

field notes

What the sources say

1

A tabletop role-playing game devoted to zombie survival horror1

2

Its settings are called 'Deadworlds', each with a different kind of outbreak1

3

A supplement adds zombies modelled on legendary undead such as the Gyonshee and the Aztec Mummy1

4

Runs on the Unisystem rules1

5

Nominated for an Origins Award1

Could you outrun it?

Speed class from how the sources describe it (varies), not a measurement.

You, walking about 5 km/h (3.1 mph)
You, jogging about 10 km/h (6.2 mph)
Zombie (All Flesh Must Be Eaten) about 10 km/h (6.2 mph)
A fit adult sprinting about 24 km/h (15 mph)
A fast cyclist about 37 km/h (23 mph)

Sources

  1. All Flesh Must Be Eaten - Wikipedia

Every fact on this page comes from these sources, written in our own words. Spotted a mistake? Tell us at [email protected].

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Same era: 1968 to 1999