
Toimik nr 336 / 446
Zombie (Project Zomboid)
The dead of Knox Country, Kentucky, in the survival simulation Project Zomboid. The developers took their cue from zombie films, Romero's above all, and built slow corpses that are dangerous through numbers, noise and a bite that cannot be treated. Sandbox settings let players change their speed, senses and strength.12
Esmakordselt ilmus
2013
Early access release, 2013Algteos
Project Zomboid (2013)
The Indie StonePäritoluriik
Ühendkuningriik, Kanada
Mis seda põhjustab
Seletamata
The Knox Infection. Its origin is never stated; in-game broadcasts speculate about a prion disease, bioterrorism or an act of God.Kuidas selleks saadakse
A bite always infects and kills, after which the body rises; scratches (7%) and lacerations (25%) carry a smaller risk.
Kuidas see liigub
Lohistab
Romero-style shamblers by default; crawlers move at about a fifth of walking speed, and sprinters exist only as an optional setting.Intelligentsus
Mõistuseta
Nõrgad kohad
- attacking while it is sitting, feeding or knocked down
- stealth: they rely on sight and hearing
Millal see esimest korda ilmus?
Early access release, 2013
välimärkmed
Mida allikad ütlevad
Kas jaksaksid temast eest ära joosta?
Kiiruseklass allikate kirjelduse põhjal (lohistab), mitte mõõtmine.
Zombie (Project Zomboid) umbes 3 km/h (1.9 mph)
Sina kõndimas umbes 5 km/h (3.1 mph)
Sina sörkimas umbes 10 km/h (6.2 mph)
Vormis täiskasvanu sprindis umbes 24 km/h (15 mph)
Kiire jalgrattur umbes 37 km/h (23 mph)
Allikad
Iga fakt sellel lehel pärineb nendest allikatest ja on kirjutatud meie enda sõnadega. Märkasid vea? Kirjuta aadressil [email protected].