
Ifayela No. 336 kwangu-446
Zombie (Project Zomboid)
The dead of Knox Country, Kentucky, in the survival simulation Project Zomboid. The developers took their cue from zombie films, Romero's above all, and built slow corpses that are dangerous through numbers, noise and a bite that cannot be treated. Sandbox settings let players change their speed, senses and strength.12
Kuvele kuqala
2013
Early access release, 2013Umsebenzi womthombo
Project Zomboid (2013)
The Indie StoneYenziwe ku-
I-United Kingdom, I-Canada
Okuyibangela
Akuchazwanga
The Knox Infection. Its origin is never stated; in-game broadcasts speculate about a prion disease, bioterrorism or an act of God.Indlela oba ngayo yinye
A bite always infects and kills, after which the body rises; scratches (7%) and lacerations (25%) carry a smaller risk.
Indlela inyakaza ngayo
Ukubhakuzela
Romero-style shamblers by default; crawlers move at about a fifth of walking speed, and sprinters exist only as an optional setting.Ubuhlakani
Abangenamqondo
Izindawo ezibuthaka
- attacking while it is sitting, feeding or knocked down
- stealth: they rely on sight and hearing
Yaqala nini ukuvela?
Early access release, 2013
amanothi ensimini
Okushiwo yimithombo
Ubungayidlula ngokugijima?
Isigaba sejubane esisuka ekuchazweni yimithombo (ukubhakuzela), hhayi isilinganiso.
Zombie (Project Zomboid) cishe 3 km/h (1.9 mph)
Wena, uhamba cishe 5 km/h (3.1 mph)
Wena, ugijima kancane cishe 10 km/h (6.2 mph)
Umuntu omdala olungile egijima ngamandla cishe 24 km/h (15 mph)
Umgibeli webhayisikili osheshayo cishe 37 km/h (23 mph)
Imithombo
Wonke amaqiniso kuleli khasi avela kule mithombo, abhalwe ngamazwi ethu. Ubone iphutha? Sitshele ku-[email protected].