
Dosje br. 336 od 446
Zombie (Project Zomboid)
The dead of Knox Country, Kentucky, in the survival simulation Project Zomboid. The developers took their cue from zombie films, Romero's above all, and built slow corpses that are dangerous through numbers, noise and a bite that cannot be treated. Sandbox settings let players change their speed, senses and strength.12
Prvo pojavljivanje
2013
Early access release, 2013Izvorno djelo
Project Zomboid (2013)
The Indie StoneNapravljeno u
Ujedinjeno Kraljevstvo, Kanada
Što ga uzrokuje
Nikad objašnjeno
The Knox Infection. Its origin is never stated; in-game broadcasts speculate about a prion disease, bioterrorism or an act of God.Kako postaješ jedan od njih
A bite always infects and kills, after which the body rises; scratches (7%) and lacerations (25%) carry a smaller risk.
Kako se kreće
Gega
Romero-style shamblers by default; crawlers move at about a fifth of walking speed, and sprinters exist only as an optional setting.Inteligencija
Bezuman
Slabe točke
- attacking while it is sitting, feeding or knocked down
- stealth: they rely on sight and hearing
Kad se prvi put pojavio?
Early access release, 2013
terenske bilješke
Što kažu izvori
Bi li mu pobjegao?
Razred brzine prema opisu u izvorima (gega), a ne mjerenje.
Zombie (Project Zomboid) oko 3 km/h (1.9 mph)
Ti, u hodanju oko 5 km/h (3.1 mph)
Ti, u džogiranju oko 10 km/h (6.2 mph)
Spreman odrasli u sprintu oko 24 km/h (15 mph)
Brzi biciklist oko 37 km/h (23 mph)
Izvori
Svaka činjenica na ovoj stranici dolazi iz ovih izvora, napisana vlastitim riječima. Primijetio si grešku? Javi nam na [email protected].