
Fayil Lamba 336 cikin 446
Zombie (Project Zomboid)
The dead of Knox Country, Kentucky, in the survival simulation Project Zomboid. The developers took their cue from zombie films, Romero's above all, and built slow corpses that are dangerous through numbers, noise and a bite that cannot be treated. Sandbox settings let players change their speed, senses and strength.12
Ya fara bayyana
2013
Early access release, 2013Aikin asali
Project Zomboid (2013)
The Indie StoneAn yi a
Birtaniya, Kanada
Abin da ke haddasa shi
Ba a taɓa bayyana shi ba
The Knox Infection. Its origin is never stated; in-game broadcasts speculate about a prion disease, bioterrorism or an act of God.Yadda ake zama ɗaya
A bite always infects and kills, after which the body rises; scratches (7%) and lacerations (25%) carry a smaller risk.
Yadda yake motsi
Yana tangaɗi
Romero-style shamblers by default; crawlers move at about a fifth of walking speed, and sprinters exist only as an optional setting.Hankali
Marar hankali
Raunin maki
- attacking while it is sitting, feeding or knocked down
- stealth: they rely on sight and hearing
Yaushe ya fara bayyana?
Early access release, 2013
bayanan fage
Abin da tushe suka ce
Za ka iya tserewa daga gare shi?
Rukunin gudu daga yadda tushe suka kwatanta shi (yana tangaɗi), ba ma'auni ba.
Zombie (Project Zomboid) kusan 3 km/h (1.9 mph)
Kai, kana tafiya kusan 5 km/h (3.1 mph)
Kai, kana gudun motsa jiki kusan 10 km/h (6.2 mph)
Babba mai ƙarfi yana gudu da sauri kusan 24 km/h (15 mph)
Mai hawan keke mai gudu kusan 37 km/h (23 mph)
Tushe
Kowane gaskiya a wannan shafi daga waɗannan tushe ne, an rubuta da kalmominmu. Ka ga kuskure? Gaya mana a [email protected].