
Faịlụ Nke 336 n'ime 446
Zombie (Project Zomboid)
The dead of Knox Country, Kentucky, in the survival simulation Project Zomboid. The developers took their cue from zombie films, Romero's above all, and built slow corpses that are dangerous through numbers, noise and a bite that cannot be treated. Sandbox settings let players change their speed, senses and strength.12
Mgbe ọ pụtara nke mbụ
2013
Early access release, 2013Ọrụ mmalite
Project Zomboid (2013)
The Indie StoneEmere na
United Kingdom, Canada
Ihe na-akpata ya
A kọwabeghị ya mgbe ọbụla
The Knox Infection. Its origin is never stated; in-game broadcasts speculate about a prion disease, bioterrorism or an act of God.Otu i si abụrụ otu
A bite always infects and kills, after which the body rises; scratches (7%) and lacerations (25%) carry a smaller risk.
Otu o si agagharị
Ịma jijiji
Romero-style shamblers by default; crawlers move at about a fifth of walking speed, and sprinters exist only as an optional setting.Ọgụgụ isi
Enweghị uche
Ebe adịghị ike
- attacking while it is sitting, feeding or knocked down
- stealth: they rely on sight and hearing
Kedu mgbe ọ pụtara nke mbụ?
Early access release, 2013
ndetu ubi
Ihe isi mmalite na-ekwu
Ị ga-agba ya ọsọ?
Klas ọsọ site n'otu isi mmalite si kọwaa (ịma jijiji), ọ bụghị nha.
Zombie (Project Zomboid) ihe dị ka 3 km/h (1.9 mph)
Gị, na-eje ije ihe dị ka 5 km/h (3.1 mph)
Gị, na-agba ọsọ ntakịrị ihe dị ka 10 km/h (6.2 mph)
Okenye siri ike na-agba ọsọ ihe dị ka 24 km/h (15 mph)
Onye na-agba ịnyịnya ígwè ọsọ ihe dị ka 37 km/h (23 mph)
Isi mmalite
Eziokwu ọbụla n'ibe a si na isi mmalite ndị a, e dere ya n'okwu anyị. Ị hụrụ njehie? Gwa anyị na [email protected].