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Zombie (Project Zomboid)
The dead of Knox Country, Kentucky, in the survival simulation Project Zomboid. The developers took their cue from zombie films, Romero's above all, and built slow corpses that are dangerous through numbers, noise and a bite that cannot be treated. Sandbox settings let players change their speed, senses and strength.12
Prvi pojav
2013
Early access release, 2013Izvorno delo
Project Zomboid (2013)
The Indie StoneNarejeno v
Združeno kraljestvo, Kanada
Kaj ga povzroča
Nikoli razloženo
The Knox Infection. Its origin is never stated; in-game broadcasts speculate about a prion disease, bioterrorism or an act of God.Kako postaneš eden od njih
A bite always infects and kills, after which the body rises; scratches (7%) and lacerations (25%) carry a smaller risk.
Kako se premika
Vleče se
Romero-style shamblers by default; crawlers move at about a fifth of walking speed, and sprinters exist only as an optional setting.Inteligenca
Brez uma
Šibke točke
- attacking while it is sitting, feeding or knocked down
- stealth: they rely on sight and hearing
Kdaj se je prvič pojavil?
Early access release, 2013
terenski zapiski
Kaj pravijo viri
Bi mu ušel?
Razred hitrosti po opisu v virih (vleče se), ne meritev.
Zombie (Project Zomboid) okoli 3 km/h (1.9 mph)
Ti, med hojo okoli 5 km/h (3.1 mph)
Ti, med tekom okoli 10 km/h (6.2 mph)
Odrasel v formi v šprintu okoli 24 km/h (15 mph)
Hiter kolesar okoli 37 km/h (23 mph)
Viri
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