
Skrá nr. 336 af 446
Zombie (Project Zomboid)
The dead of Knox Country, Kentucky, in the survival simulation Project Zomboid. The developers took their cue from zombie films, Romero's above all, and built slow corpses that are dangerous through numbers, noise and a bite that cannot be treated. Sandbox settings let players change their speed, senses and strength.12
Kom fyrst fram
2013
Early access release, 2013Upprunaverk
Project Zomboid (2013)
The Indie StoneFramleitt í
Bretland, Kanada
Hvað veldur því
Aldrei útskýrt
The Knox Infection. Its origin is never stated; in-game broadcasts speculate about a prion disease, bioterrorism or an act of God.Hvernig maður verður einn
A bite always infects and kills, after which the body rises; scratches (7%) and lacerations (25%) carry a smaller risk.
Hvernig hann hreyfist
Dragnast áfram
Romero-style shamblers by default; crawlers move at about a fifth of walking speed, and sprinters exist only as an optional setting.Greind
Heilalaus
Veikir blettir
- attacking while it is sitting, feeding or knocked down
- stealth: they rely on sight and hearing
Hvenær kom hann fyrst fram?
Early access release, 2013
vettvangsglósur
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Hraðaflokkur byggður á lýsingum heimilda (dragnast áfram), ekki mæling.
Zombie (Project Zomboid) um 3 km/h (1.9 mph)
Þú, gangandi um 5 km/h (3.1 mph)
Þú, skokkandi um 10 km/h (6.2 mph)
Hraustur fullorðinn á spretti um 24 km/h (15 mph)
Fljótur hjólreiðamaður um 37 km/h (23 mph)
Heimildir
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