
Fayl No. 336 diga 446
Zombie (Project Zomboid)
The dead of Knox Country, Kentucky, in the survival simulation Project Zomboid. The developers took their cue from zombie films, Romero's above all, and built slow corpses that are dangerous through numbers, noise and a bite that cannot be treated. Sandbox settings let players change their speed, senses and strength.12
Artii hollugo
2013
Early access release, 2013Kuugal tuugnorgal
Project Zomboid (2013)
The Indie StoneWaɗaama e
Ingila, Kanada
Ko waɗi ɗum
Ɗum bi'aaka
The Knox Infection. Its origin is never stated; in-game broadcasts speculate about a prion disease, bioterrorism or an act of God.No a wonata gooto
A bite always infects and kills, after which the body rises; scratches (7%) and lacerations (25%) carry a smaller risk.
No ɗum yaaɗi
Ñaaɓoto
Romero-style shamblers by default; crawlers move at about a fifth of walking speed, and sprinters exist only as an optional setting.Hakkiilo
Walaa hakkiilo
Ñaawooje
- attacking while it is sitting, feeding or knocked down
- stealth: they rely on sight and hearing
Ndey ɗum artii hollugo?
Early access release, 2013
winndaa ɗo nokku
Ko sorsi ɗin mbi'i
A waawan daanaade mo?
Ngesa yaawngo ko sorsi ɗin kaalata (ñaaɓoto), wanaa ko hakkundirdaa.
Zombie (Project Zomboid) ɗon 3 km/h (1.9 mph)
An, a yaaɗi ɗon 5 km/h (3.1 mph)
An, a ɗawi gaynaako ɗon 10 km/h (6.2 mph)
Gooto bote mo tiiɗi, wa'i ko yaawɗo ɗon 24 km/h (15 mph)
Mbaaleejo ngaɗa yaawɗo ɗon 37 km/h (23 mph)
Sorsi
Ko fuu e sondol ɗoo ƴiiɗi diga sorsi ɗin, winndaama e kuuɗe amen. A yi'i juumre? Haala men e [email protected].